<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>72 Seconds Devlog - itch.io</title><link>https://mechanicalsympathygames.itch.io/72-seconds</link><description>A brutal, high-attrition Roguelike RTS where every decision is final and every casualty is permanent.</description><item><guid>https://mechanicalsympathygames.itch.io/72-seconds/devlog/1545845/the-demo-is-live-weve-been-working-on-this-roguelike-rts-game-for-10-months-come-try-it-out</guid><title>The demo is live! We’ve been working on this roguelike RTS game for 10 months, come try it out.</title><link>https://mechanicalsympathygames.itch.io/72-seconds/devlog/1545845/the-demo-is-live-weve-been-working-on-this-roguelike-rts-game-for-10-months-come-try-it-out</link><pubDate>Sat, 06 Jun 2026 12:53:08 GMT</pubDate><category>devlog</category><description><![CDATA[<p>After 10 months of building our custom C++ engine from the metal up, the first public demo of 72 Seconds is officially live on Itch.io. We didn&#039;t want to build just another RTS; we wanted to build a p...</p>]]></description></item></channel></rss>